- Survivors Mode will let players respawn as enemies when they’re killed and attack humans. Killing two characters will allow players to respawn as a human, and the last man or team standing wins.
- Predator Mode has one player take the role of the Ustanak, a “fearsome B.O.W.” that other players will have to try to kill. Players will have to try to kill the Ustanak before time runs out, “or at least survive until the end of the session.”
- Siege Mode will have two teams (one human, one enemy) and a single non-playable character. The human team will be tasked with protecting the NPC, while the other team will try to kill them. If the NPC is still alive when the game ends, the human team wins.
All three modes will support up to six players and will be played using maps from Mercenaries mode. For now, we have heard these are a timed exclusive for Xbox 360 and at this time I can not speculate or confirm what will be for the other platforms. The three modes will be trackable on ResidentEvil.net, the stat-tracking service Capcom announced last month.
Resident Evil 6 will hit Xbox 360 and PlayStation 3 on October 2nd with a PC version to follow later. Capcom will release a new demo later this month, featuring content from three of the game’s four campaigns.
For more information on this stay tuned to dK Games for more as it unfolds!
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